![]() Go to Motion->Trajectories and press Collapse.Create the animations you want, using FK and/or IK.Set up the bone structure as you please.There is a procedure you should follow when you want to export bone-based animations: Using default FBX exporter options (that basically export everything) you can choose:Įmbed textures - this stores the image maps in the file, good for portability, not so good for file sizeĭefault FBX exporter options (for fbx plugin version 2013.3) Exporting Bone-based Animations Drag the file from the Project View into the Scene View.Copy the exported fbx file into your Unity project folder.Using default export options should be okay. ![]() ![]() Export your scene or selected objects ( File->Export or File->Export Selected) in.Download the latest fbx exporter from Autodesk website and install it.Materials with diffuse texture and color. ![]()
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